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Letters from the Front

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The Great War was the beginning and the first major conflict involving the large-scale use of aircraft. Tethered balloons were used in prior wars in the 19th century, and would be used again for artillery spotting. Germany employed Zeppelins for reconnaissance over the North and Baltic seas and used strategic bombing raids over Britain and in the Eastern Front.

Airplanes were just coming into the fold by the middle of the war. At the beginning, they were used for reconnaissance purposes. Pilots and engineers alike learned from experience, leading to brand new developments in technology like the fighter planes, bombers, and attack planes. In 1914 the line between the German Empire and the Allies stretched from the border of Switzerland all the way to the English Channel. The war of movement ceased to exist, and the front became static and the usage of aircraft was needed for reconnaissance usage across the Western Front until it got violent.

Air combat was extremely rare until a year into the war. In 1915, the first aircrafts to be designed for aerial combat included the British Vickers F.B.5 and the French Morane-Saulnier L and N airplanes. At the beginning, the German Air Force lacked behind but they quickly caught up. In 1917, the British Sopwith Camel and the French SPAD S.XIII were introduced and by the end of the year, the Allies once again had control of the skies.

By the end of the First World War, the impact of airplanes had changed the course of the war and on top of that, it changed warfare forever. Artillery had the most impact on the war as every nation involved used it, and it was incredibly deadly because of the usage of the plane and different forms of aircraft to photograph enemy positions. The future of warfare changed, the airplanes signaled that the day of ground combat and naval warfare was over as the future of a nation’s destiny was now in the skies.

Razor’s Edge.

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The Vosges are a range of mountains in eastern France, near it’s border with Germany. Together with the Palatinate Forest in Germany, they form a low mountain range of 8,000 kilometers in area and it runs from the Belfort Gap to the Upper Rhine Plain.

From 1817 to 1918, the Vosges formed the main border between the French and the German Empires. The line stretched from the Alsatian Belchen to the highest peak of the mountains and the lands east being claimed by Germany as the lands were incorporated into Alsace-Lorraine. During the First World War, the Vosges were the scene of severe fighting, almost all year round including dogfights between the pilots of the Allies and the Central Powers.

Air Superiority is the new game-mode that arrived with the Apocalypse expansion, the last expansion to Battlefield 1 and I must say it’s very lackluster and there is no sense of a goal. I played it on the new game mode called Air Assault where single-seat fighters face off against other fighters, it’s just a souped up Team Deathmatch and it’s just not fun to play, it feels like a chore and ultimately it feels like DICE rushed this and should’ve taken more time to fine-tune it and make changes, it doesn’t feel fun to play. DICE really botched this expansion pack.

London Calling.

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In August 1914, the German Airforce bombed the Belgian city of Liège. This was followed by night raids on Antwerp and in the first month of the war, the Germans bombed the ports in the English Channel and during the opening months, they also dropped small bombs on Paris. The first bombing raids on England were nuisance raids against the ports in the Channel, the first bombs dropped over England landed in the sea near the port in Dover. These raids continued throughout the war, with little to no effect.

By 1918, the German Airforce had to abandon daylight raids and started to take up night raids. Night raids provided protection from Flak and British interceptors but caused problems for navigation and landing. The last bombing raid over London took place in August 1918.

London is playable on the Scourge and Raider modes, I played London Calling on the Scourge mode. Unlike Raiders, Scourge is an objective based modes where each team must go head to head and destroy each other’s behemoths, the first one to destroy the opposing team’s behemoths wins the round. It isn’t very fun.

Scourge like Raiders feels rushed and it feels boring to play, like you really have to try to find enjoyment. It isn’t what I expected when Air Superiority was announced for the game, I thought Air Superiority would be epic and showcase the battles above the clouds and I guess imagination is much better than reality because Air Superiority just sucks in this game as opposed to previous iterations.

Air Superiority, much like the rest of the Apocalypse DLC feels rushed and is a complete disappointment. I’m bummed out. Stay tuned for my review of the last expansion to Battlefield 1.

( thanks to PeterSMK2 for his screenshots.)

 

 

 

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