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Letters from the Front

Viscera

I’m sad. EA is shutting down Visceral Games and making major changes to their Star Wars game, Patrick Soderlund announced several hours ago.

Visceral had been working on a Star Wars game that was going to be similar to Uncharted since 2013, rumors had said that it was going to be alot like Star Wars 1313. It’s been described as “linear and story-based.” , but now EA has plans to change it completely and overhaul it.

Soderland said, ““Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace,” Söderlund said. “It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore. A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project,” Söderlund said. “Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.”

Visceral Games was founded in 1998 and promiment members like Glen Schofield and Michael Condrey created Dead Space. Not sure what this means, but I’m saddened by the studio closing. Dead Space 1 and 2 is one of the finest horror games I’ve ever played, here’s to you Visceral and here’s to you Dead Space.

How do you feel about this? Let me know in the comments.

This entry was posted in Gaming.
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